Monster Legends review
The description of Monster Legends
Monster Legends is a mobile game that draws inspiration from the likes of Pokémon and Tamagotchi. It's all about the fight-monsters, whom you can breed, train, make stronger and deadlier and also provide them with a nicely organized habitat. The battles with AI and real-life enemies await!
The central concept of the Monster Legends is to breed Monsters of your own. You don't have to lure and catch them - your first Monster comes from "hatching" like a baby ostrich. Every Monster is assigned to a certain element. You'll see Fire Panda, Lord of Atlantis designed as a snaky naga, a golem-like creature Rockantium. And even Lord Ctulhu himself can become your destructive pet if you please so. Note: Thunder is also included as another element.
As soon as your first Monster comes into the world, you'll have to assume the role of a parent. It needs a nice habitat and food to subsist on. And food can be grown on farms, which in turn require you to spend gold on structures/crops etc.
Your Monster's habitat can be upgraded as well, turning into a top-notch living/training facility. You'll even employ a groundskeeper to clear the place from junk, rocks and meteorite debris. Also, he does an unpaid job of building structures and you can hire more than one for extra gold, which isn't just handed out.
Once your monster pack is more or less mature, you can book them a blimp flight and send to the Battle Arena island, where they'll clash with other monsters. The battle mechanics are rather simple and based on the rock-paper-shotgun concept: Monster form one element can successfully counter-attack another. E.g. the water Monsters can extinguish the Fire opponents, and Rock beasts are good at handling fire-resistant fighters.
Every victorious battle grants you:
- Building resources.
But they are allocated randomly and you never can predict what goodie will fall on your head. However, whatever the fate awards you with, it can be used on strengthening and leveling up your Monster boyo, helping him progress both visually and physically. For instance, Ctulhu looks like an egg-shaped larva in his initial stage. But at his prime, he evolves into a real Lord of Underwater Chaos. All it takes is patience and grinding unless you have an extra couple of dollars to throw in you monster-child college upgrade fund.
The Monster models are decently drawn and animated. Every single one of them has a unique personality and looks charismatic, once the highest levels have been achieved. Look at the mobster doggo, dressed in a sleek suit and named Al Canine. Or an Easter egg parasite Eggknock.
The special move animations are pretty enjoyable and satisfying, although regular attacks look kind of basic and identical in every monster's case.
Controls are based on tapping and swiping, which at times must be quick and reactive. Frequently you'll have to perform rhythm-driven moves since every battle has its own rhythm of violence.