Borderlands 2 review
One gets used to good things pretty easy, and the Gearbox developers know it well. Have you already tried a new yum treatment? The name of the new Borderlands game fully reflects its essence: we finally got the cherry on the Borderlands cake top. So, let’s relish it in this Borderlands: The Pre-Sequel review.
As you may have already guessed, the plot of the Borderlands: The Pre-Sequel game takes place before the events described in the second part of the role-playing shooter.
Borderlands: The Pre-Sequel tells us the story of its main antagonist, Jack, more detailed. You can watch how a low-level Hyperion Corporation employee becomes the face of terror and evil known as Handsome Jack in Borderlands 2. Also, you can follow as well the stories of many bosses of Borderlands 2 too. In The Pre-Sequel, they are just ordinary seekers of the Vault and part-time protagonists of the game. The plot takes place in Pandora’s moon, called the Elpis.
As to game mechanics, Borderlands: The Pre-Sequel is all the same Borderlands 2. You still run around in huge locations, fight enemies, go through the story and side quests, or just shoot everything that moves, accumulating money and experience. Anyway, we’ve got something fresh to try. New types of weapons (laser and ice) and transport (chutes on air cushions) and even new heroes are just appetizers.
The Pre-Sequel is more fun because now you fight and complete quests in conditions of low gravity and lack of oxygen. The Elpis gravity also affects the mechanics of character classes. For example, Wilhelm calls for two robotic allies to help, Athena strikes with a shield in the distance, like Captain America, and the girl-cowboy Nisha automatically targets enemies. Claptrap also has an interesting ability. Using VaultHunter.exe program, he can scan the enemy and kill him with the most suitable ability.
Another important part of a good-developed game recipe is definitely the visual filling. Once you get into the Borderlands: The Pre-Sequel world, you’ll be enchanted by its total open space atmosphere. Working with 2K Australia, Gearbox has created amazing graphics that look like a solid Disney cartoon. Neon lights, fogged planets, metallic flares of space buildings, all of these things attract you to return to the game again and again.
Game textures look impressively good and detailed. While the game is recommended for screens no smaller than 1980x1080, you will definitely get the HD quality along with smooth and sharp animations.
The control interface of Borderlands: The Pre-Sequel game is a basic system used to many first-person shooter games, and differs depending on which platform you play it. For a PC game, you will use a keyboard and mouse or joysticks for Xbox or PlayStation platforms accordingly.
If to speak about the on-screen controls, you will see your health, oxygen and armory levels and quantity of remaining weapons to use.