Mortal Kombat 2011
Mortal Kombat 2011 review
Mortal Kombat for PlayStation 3 is the reboot of the classic fighting simulator in its original version. Using the entire force of new hardware and controls, it takes the story to a completely new level, preserving the backstory, the mechanics and the combos, and the fatality!
The basic idea of the gameplay is the same: it’s the arena fighting, where fighters with various special abilities conquest for supremacy. The original roster of characters now has some more added, up to 36, some of them coming from other franchises (like Freddy from A Nightmare on Elm Street or Kratos from God of War) but keeping their trademark abilities. So the ways you kill your opponents (or get killed) are much more variety now. Stab and shoot, freeze and burn, decapitate and immolate, and even eat them! The monstrosity of your actions is half defined by your character’s abilities and half on your inclinations.
There are various modes of Kombat, including local PvP fight, Story Mode, online fight, and training mode. Training or story modes involve the AI that acts rather good, and at least, it’s not easy to defeat.
Each character now is equipped with unique moves set and recognizable appearance, as now the developers can afford that. That means that some rock-paper-scissors mechanics be added to the combat, but that doesn’t override the mastery.
Oh yeah, and the backstory is completely rewritten, making it an alternative universe to the origin. But do you care of it while beating the sand out of your opponent? Let movie producers do it if they’re interested.
It’s beyond any comparison to the original, due to increased performance of Sony PS3. The locations are now 3D, and they look like mystic movie scenes. Characters look much more elaborate, as PS3 allows for that. Moves look natural, and special attacks spectacular. The fight scenes are mostly 2D, though, despite the volume the characters are given.
Combos now get more complicated, as DUALSHOCK is a lot more powerful gamepad than those of the original era. They take practice, up to the level they’re done on pure reflex. Combinations of joystick moves and buttons aren’t easy to learn, and they differ from character to character. Luckily, you can see the list of moves available to your character at any given moment. Throw button is a new element that fits in well.
In fact, it’s greatly utilizing the potential of PS3, and for an experienced player, even used to other games, it won’t be a problem. Combos need learning, and it’s fun to add them to your repertoire, and then proceed to another character. But as your fingers get that grip, you play on your reflex, caring about what you do rather than how.